In the modern day of music, the way we experience and consume music has been evolving rapidly. With Augmented Reality, Virtual Reality and Artifical Intelligence already taking over the global markets, the use of music experince has started seeing some great innovation in India over the last few months. Live music all over the country has seen huge production and experiential value in both small and large scale events. Electronic music has indeed been a forerunner here.
Strange Movements is an all-original live AV showcase by Mumbai-based electronic music producer Spryk and visual artist Bigfat. Splicing various new media techniques, the duo have created a unique dance-floor experience that immerses its audience in a world of sound and light.
Srishti Das from Loudest recently spoke to the duo about Music and it’s integration with technology and sound.
In terms of projections in specific, this is only our first tour with this project and we don’t want to be restricted to projections as a sole medium for our visual content. We plan to explore different setups and different sounds. It would be fair to say that we’re happy with where we are for our first A/V set, but we’re more excited about the future because we have a lot to learn and a lot more to explore. The good part about a project like this is that once you start, you only learn and improve more each time.
We also think visual art has always been integral to the consumption of new Music. Album art, the decor at a venue or festival, visuals on a projector or an LED screen. All of it adds another dimension to the experience. If one looks at the technology that drives a lot of performance-based content today such as Ableton, Resolume, Cycling74 there has been a huge drift towards the more open source approach and it has been to make collaborations such as ours more seamless. As part of the shows that we have already done, the hardware setups have all been slightly different from each other so it’s an ongoing process where we are still defining our choices. The eventual effort, however, comes from the creators that use these tools to present their body of work.